package own.stu.jobgib.playown.io.common;

import io.grpc.internal.JsonUtil;

public abstract class TServer {

    private volatile boolean isServing;

    protected TServerSocket serverSocket;

    protected volatile boolean stopped_ = false;

    public boolean isServing() {
        return isServing;
    }

    protected void setServing(boolean serving) {
        isServing = serving;
    }

}
